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Moving platform controlled by tilt

Hello, I am trying to create a moving platform that is controlled by tilting it, as when a player is standing on one side of it. I have a configurable joint which will allow it to slightly tilt then...

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Moving Platforms and Collision

I have a bit of a largely complicated problem, but I have tried to simply it down to a much easier to understand concept. Suppose that you are a player and there is a moving platform that goes between...

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Moving Platform Coding Question

I'm trying to make a simple moving platform script using c#. The following code is based on someone else's code that was done in javascript. i tried to replicate it in c# but I get the cs1612 error....

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Moving Platform SetPosition Issue

Hi I have a 3D based platformer game and ive made the player move with the platform by parenting the platform so the player is the child. On this platform i have a Trigger setup so when the player...

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Help with my moving platform code.

Here is a vid of what is happening[link text][1] sorry for the lag I guess it doesn't like fraps. The platforms go to their first random spot then once they are there they just bounce in place and...

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Creating a moving platform for a Water Maze

![alt text][1] I want to create a vertical square-shaped platform for this water maze. It should be concealed beneath the water surface and only rise above the surface once a navigator/game hit upon it...

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rigidbody2D force nesting (moving platform)

I'm trying to simulate objects movement on moving object. Have read all the documentation on rigidbody and rigidbody2D and can't find good answer. Pretty sure that same problem exist when making same...

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Moves on collision

I am making a moving platform, and whenever my player gets on it, it starts flipping around. It also slowly rotates if I just leave it for a while. I want it to stay at the same rotation, but still...

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Moving platform controlled by tilt

Hello, I am trying to create a moving platform that is controlled by tilting it, as when a player is standing on one side of it. I have a configurable joint which will allow it to slightly tilt then...

View Article


Moving Platforms and Collision

I have a bit of a largely complicated problem, but I have tried to simply it down to a much easier to understand concept. Suppose that you are a player and there is a moving platform that goes between...

View Article

Moving Platform Coding Question

I'm trying to make a simple moving platform script using c#. The following code is based on someone else's code that was done in javascript. i tried to replicate it in c# but I get the cs1612 error....

View Article

Moving Platform SetPosition Issue

Hi I have a 3D based platformer game and ive made the player move with the platform by parenting the platform so the player is the child. On this platform i have a Trigger setup so when the player...

View Article

Help with my moving platform code.

Here is a vid of what is happening[link text][1] sorry for the lag I guess it doesn't like fraps. The platforms go to their first random spot then once they are there they just bounce in place and...

View Article


Creating a moving platform for a Water Maze

![alt text][1] I want to create a vertical square-shaped platform for this water maze. It should be concealed beneath the water surface and only rise above the surface once a navigator/game hit upon it...

View Article

rigidbody2D force nesting (moving platform)

I'm trying to simulate objects movement on moving object. Have read all the documentation on rigidbody and rigidbody2D and can't find good answer. Pretty sure that same problem exist when making same...

View Article


Moves on collision

I am making a moving platform, and whenever my player gets on it, it starts flipping around. It also slowly rotates if I just leave it for a while. I want it to stay at the same rotation, but still...

View Article
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